Procession Engine 0.9.81
Fight Replays
- Rewatch any fight from the post-fight page or the Chronicle.
- Watch at up to 4× speed. Pause or restart any time.
New
- Bloom now shows on the minimap.
- Patch notes are now on the main menu.
Balance
- Siege Walkers edge forward after each shot.
- Gravelord's Favor: +2 damage, +10 max HP per raise (was +5, +15).
- Heart of the Forest: grows every 3s (was 2s), heals 4.5 (was 3).
- Bramble Marriage: +4% per matching unit (was 6%).
- Gunner and Rocket Modules: +3 range each, up to 9. Rocket damage 3 (was 4.3).
- Hull Modules hit back for 1. Plate Modules return 10% of each hit.
- Detonations hit 50% harder, and Blast Power adds more per point.
- Charge Works: a Walker Bomb every 8s (was 12s).
- Caltrops: 12 damage per second (was 8). Caltrops and Slag Pit ignore Armor.
- Shrouded March: +150% damage (was +75%).
- Bloomburst: 40 base damage (was 20).
- Fertile Soil: +2 Bloom Growth (was 1).
- Controlled Demolition: 0.75× the building's max HP (was 0.4×).
- Sproutcall now Blooms the ground itself.
- Brood Burrow: a Crawler Matriarch every 60s (was 50s).
- Munitions Stockpile: doubles detonations of 45+ (was 30+).
Is that a Module that escaped?