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Patch notes · published by the developer

Update 0.9.81

On Steam

Procession Engine 0.9.81

Fight Replays

  • Rewatch any fight from the post-fight page or the Chronicle.
  • Watch at up to 4× speed. Pause or restart any time.

New

  • Bloom now shows on the minimap.
  • Patch notes are now on the main menu.

Balance

  • Siege Walkers edge forward after each shot.
  • Gravelord's Favor: +2 damage, +10 max HP per raise (was +5, +15).
  • Heart of the Forest: grows every 3s (was 2s), heals 4.5 (was 3).
  • Bramble Marriage: +4% per matching unit (was 6%).
  • Gunner and Rocket Modules: +3 range each, up to 9. Rocket damage 3 (was 4.3).
  • Hull Modules hit back for 1. Plate Modules return 10% of each hit.
  • Detonations hit 50% harder, and Blast Power adds more per point.
  • Charge Works: a Walker Bomb every 8s (was 12s).
  • Caltrops: 12 damage per second (was 8). Caltrops and Slag Pit ignore Armor.
  • Shrouded March: +150% damage (was +75%).
  • Bloomburst: 40 base damage (was 20).
  • Fertile Soil: +2 Bloom Growth (was 1).
  • Controlled Demolition: 0.75× the building's max HP (was 0.4×).
  • Sproutcall now Blooms the ground itself.
  • Brood Burrow: a Crawler Matriarch every 60s (was 50s).
  • Munitions Stockpile: doubles detonations of 45+ (was 30+).

Is that a Module that escaped?

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