Version 0.4.0

Conglomerate Playtest · published

This update wipes all companies. The economy, housing and building costs changed too much to carry old worlds - everyone starts fresh, and the new tutorial will walk you in.

Major Features

  • Added a tutorial that walks a new company from its first building to its first research.
  • Merged the three housing buildings into one whose residents shift between labor tiers with demand.

Features

  • Added guided highlights that mark the tile and building the tutorial asks for.
  • Made a company's first extractor, house and Trade Center free and instantly built during the tutorial.

Changes

  • New companies start with an empty claim; the tutorial provides the first buildings.
  • Removed the Trade Center balance slider; every Trade Center now trades to balance the market.
  • Removed the automatic labor manager; buildings scale with their cash reserve alone.
  • The build menu, catalog and mass build now quote the same profit for the same building.

Balancing

  • Raised placement costs across processing, advanced and luxury industry so payback rises with tier.
  • Raised the starting treasury to five million.

Bugfixes

  • Fixed that the buildings catalog's EXTRACTION filter listed nothing.
  • Fixed that a brand-new claim's build menu projected every building as a loss.
Version 0.4.0 · Conglomerate Playtest patch notes · SteamPeaks