New Feature: Synergy System & Tooltips

BOXPAST LOV3YOU · published

New Feature: Synergy System & Gameplay Tweaks

Patch Notes / Changes:
Progression: The gate now opens automatically as soon as the weapon appears (you do not need to pick it up).

  • Features: Added an option to sell unused equipment.
  • Balance: Rebalanced a few plugins, including "Cracked".
  • AI: Enemies spawned from portals now detect walls and behave more intelligently.
  • Visuals: Adjusted the overly bright lighting that occurred upon clearing the gate.
  • Combat: Improved the precision of skill cutting paths.

Upcoming Content:
I am currently working on a lot of new content, so the next release might take about 1–2 weeks. I plan to introduce magic skills, restructure skill effects, and further polish their visual appearance.

Furthermore, I will be implementing complex synergy mechanics between skills, equipment, plugins, "Cracked", and elements to greatly increase tactical depth. Expect gorgeous new visual effects to easily identify enemy buffs, your own status effects (buffs/debuffs), and explosive elemental reactions. Everything is going to be spectacularly flashy!

I'll be adding a lot of cool stuff, so please stay tuned.

Thank you everyone!

Watch on YouTube

New Feature: Synergy System & Tooltips · BOXPAST LOV3YOU patch notes · SteamPeaks