v0.7.2 - UI, Artifacts, and Balancing Update

Project Exodus · published · build 26381109

New Content

UI:

  • New player icon while on maps. This icon displays your current health.

  • New health percentage next to the player icon.

  • Fixed option selectors (language, FPS, Input Device...). They now appear below the mouse and can be clicked normally.

Changes

Artifacts:

  • Reactor: New grab animation.

  • Bone: New grab animation.

Balancing

Maps:

  • Warehouse:

    • Now only a maximum of one broken radio can spawn.

Artifacts:

  • Reactor:

    • Increased Price ([45-50] -> [70-80]).

  • Timeless Glass:

    • Increased Price ([80-140] -> [100-140]).

    • Increased Weight (8 kg -> 20 kg).

  • Small Lamp:

    • Increased Price ([30-60] -> [70-100]).

  • Tall Lamp:

    • Increased Price ([70-100] -> [100-120]).

Enemies:

  • Spikroll:

    • Increased maximum explosion damage (100 -> 150).

    • Its explosion now leaves the player in a ragdoll state.

Bug Fixes

  • Some texts overflowed their boxes in certain languages.

  • Throwing a net and switching items caused the rope to bug out when the enemy was caught.

  • Broken radio volume was not affected by in-game volume settings.

  • Optimized ship travel.

  • Spikroll got stuck behind doors.

  • Mimic could be scanned while transformed.

  • Mimic could be trapped while transformed.