Project Exodus · public · first seen
UI:
New player icon while on maps. This icon displays your current health.
New health percentage next to the player icon.
Fixed option selectors (language, FPS, Input Device...). They now appear below the mouse and can be clicked normally.
Artifacts:
Reactor: New grab animation.
Bone: New grab animation.
Maps:
Warehouse:
Now only a maximum of one broken radio can spawn.
Artifacts:
Reactor:
Increased Price ([45-50] -> [70-80]).
Timeless Glass:
Increased Price ([80-140] -> [100-140]).
Increased Weight (8 kg -> 20 kg).
Small Lamp:
Increased Price ([30-60] -> [70-100]).
Tall Lamp:
Increased Price ([70-100] -> [100-120]).
Enemies:
Spikroll:
Increased maximum explosion damage (100 -> 150).
Its explosion now leaves the player in a ragdoll state.
Some texts overflowed their boxes in certain languages.
Throwing a net and switching items caused the rope to bug out when the enemy was caught.
Broken radio volume was not affected by in-game volume settings.
Optimized ship travel.
Spikroll got stuck behind doors.
Mimic could be scanned while transformed.
Mimic could be trapped while transformed.
| Depot | New manifest | Previous manifest |
|---|---|---|
| 4149591 | 6609447074398824227 | — |