Deep Dish Dungeon Demo - Update (v0271)

Deep Dish Dungeon Demo · published

Hello there dungeoneers!Our second demo update is here. Hope you like the improvements we've implemented (including new languages!), and as always, don't hesitate to share any feedback with us.

  • Fixed issue where crafting ingredients can be protected from crafting consumption by moving them to mouse cursor

  • Fixed issue where player can get trapped if a Stool they're sitting on is deconstructed

  • Fixed issue where canceling deconstruction of an object with the TAB key makes it look like a red blueprint

  • Fixed issue where the message "Your inventory is full" is displayed for both Players when only Player 1 gets it

  • Fixed a typo in Stool message: "Stool is faw away"

  • Fixed issue where torch durability that was picked up from the ground displays random negative numbers

  • Fixed issue where item icon remains on crosshair when the Player selects an item, switches focused application and returns to the game

  • Fixed issue where list of active Players is empty for Player 2

  • Fixed issue where selected language is not saved between game sessions

  • Fixed issue where "Game saved!" message is not translated

Other fixes

  • Added new languages (Chinese, Polish, Japanese, Spanish, Spanish Mexican, French, Russian)

  • Preloading language now in localization settings

  • Fix localization in Main Menu, Loading screen, and Tutorial Door.

  • Fixing collider in Meat Soup, Rock Soup and Stew

  • Fix translation of ptBR for "Starve to Death"