Bugfix patch v1.0.9

Kingdom Inc. · published · build 26347741

Hi all,

Now that the launch craziness is starting to die down a bit, I had the spare time to fix a few common bugs that have cropped up so far.

Added:

  • Credits panel added to the main menu that was accidentally left disabled (click the turtle for credits).

Changed:

  • Requisition Contract reroll is now free if you have no Requisition to prevent getting stuck on an unusable contract.

Fixed:

  • Restored intended behavior: Training a Conscript for a second time has halved effectiveness, and a third and further time has no effect at all.
    Attempting to use a conscript that was trained to an absurd level before this patch will have them return to a more mortal size.
  • Fixed a bug where trying to auto-upgrade a worker while only the worker upgrade was unlocked would cause the game to crash.
  • Patched a memory leak if the game is left idle for a long time.
  • Eye of the Watcher now counts as dungeon loot and can be added to the Hoard.
  • Adventurers that have been upgraded through a quest no longer show up in the Hoard (even though they are, technically speaking, quest loot).
  • Stretched the Tech Tree background so it also fully covers the screen on a zoomed out 4K monitor.
  • Fixed an issue where picking up an object (middle-mouse button) while already having something else on the mouse created a glitched "ghost" node.
  • Updated to newest Unity version to patch recent security vulnerabilities (unrelated to Kingdom Inc.)

I hope you're all having a good time with Kingdom Inc.!

Cheers,
Tom

Bugfix patch v1.0.9 · Kingdom Inc. patch notes · SteamPeaks