Hi all,
Now that the launch craziness is starting to die down a bit, I had the spare time to fix a few common bugs that have cropped up so far.
Added:
- Credits panel added to the main menu that was accidentally left disabled (click the turtle for credits).
Changed:
- Requisition Contract reroll is now free if you have no Requisition to prevent getting stuck on an unusable contract.
Fixed:
- Restored intended behavior: Training a Conscript for a second time has halved effectiveness, and a third and further time has no effect at all.
Attempting to use a conscript that was trained to an absurd level before this patch will have them return to a more mortal size. - Fixed a bug where trying to auto-upgrade a worker while only the worker upgrade was unlocked would cause the game to crash.
- Patched a memory leak if the game is left idle for a long time.
- Eye of the Watcher now counts as dungeon loot and can be added to the Hoard.
- Adventurers that have been upgraded through a quest no longer show up in the Hoard (even though they are, technically speaking, quest loot).
- Stretched the Tech Tree background so it also fully covers the screen on a zoomed out 4K monitor.
- Fixed an issue where picking up an object (middle-mouse button) while already having something else on the mouse created a glitched "ghost" node.
- Updated to newest Unity version to patch recent security vulnerabilities (unrelated to Kingdom Inc.)
I hope you're all having a good time with Kingdom Inc.!
Cheers,
Tom