Feature Updates and Bug Fixes

RPG Architect · published · build 26283097

  • Added "Visible on Minimap" option to Map Layers.
  • 2D Prefabs now adhere to Tile Layers, much like a Map.
  • Added support for Blend Mode/Opacity on Parallax Layers in 3D.
  • Fixed an issue with teleport direction not honoring blobber view.
  • Fixed an issue with Rotated Models having incorrect normals.
  • Fixed an issue with Parallax Layers not rendering/updating in-game on saved maps.
  • Fixed an issue with holes in stepped structure terrain with diagonal edges.
  • Fixed an issue with gauges filling when the value is below the minimum.
  • Fixed an issue with status effect battle messages; use <Target> for affected battlers.