V1.96 UPDATE

魔Do魔Do · published

1. Map Optimization: Imported new maps for Worlds 1-4. Adjusted collisions, models, and terrain to fix monsters getting stuck after being knocked back.

2. Text Optimization: Adjusted description text for several Curios.

3. Dialogue Optimization: Revised text anomalies in certain dialogues and imported a new dialogue sequence library.

4. Story Optimization: Deleted the intro cutscene for World 1, Day 7.

5. Combat Mechanic: Added Invincibility Frames (I-Frames) for the entire duration of MoMo and DoDo's Q and E skill montages.

6. MoMo Skill Polish: Increased the speed of MoMo's E skill from 30 FPS to 60 FPS and updated all montage calculations accordingly.

7. Quest System: Quests already accepted in the quest panel can no longer be accepted repeatedly.

8. Quest System: Added the ability to cancel accepted quests (Note: Canceling a quest will not reset its status in the panel to "Available").

9. Bug Fix: Fixed an issue in the endgame battle where Magicrystals could not be unequipped if the inventory was full.

10. Bug Fix: Fixed an issue where the player touching the Boss would result in an instant kill during the endgame battle.

11. UI Adaptation: Removed "Windowed Fullscreen" mode. The game now only supports "Fullscreen" and "Windowed" modes. Resolution is now fixed to standard 16:9 aspect ratios. On non-16:9 monitors, the image will scale (stretching vertically for 16:10 or horizontally for 21:9). In windowed mode, manual resizing maintains the ratio, but using the "Maximize" button in the top-right corner will distort UI elements. Please avoid using the maximize button!

12. Settings: Removed Windowed Fullscreen from display modes.

13. Settings: Removed 2560x1600. Supported resolutions are now 1280x720, 1920x1080, and 2560x1440.

14. System Save Optimization: Added a validity check for system settings files to prevent ID errors. Defaults to Fullscreen + 2560x1440 for returning players.

15. Bug Fix: Fixed an issue where returning players could not reset display settings if their previous save was in windowed or non-standard ratios.

16. Localization: Revised loading screen text: "Loading" -> "Loading..." (Localized equivalents).

17. UI Fix: Fixed text clipping for the "Loading" prompt in various languages.

18. UI Fix: Fixed text clipping for the "Press F to Skip" prompt during Boss intros, story cutscenes, gallery videos, and the endgame special video in various languages.

19. Bug Fix: Fixed an issue with the "Versatile 100%" achievement calculation.

20. Bug Fix: Fixed an issue where the "Paper Thin" achievement (Max HP below 50) failed to trigger if Max HP dropped below 10 instantly.