Patch 0.8.5

DYSPLACED · published · build 26212337

- Hoe secondary creating multiple plots at once (skill gated)

- Seed bag multiplant option (behind skill)

- Stamina costs reduced for dodge and jump in combat and some tweaks in stamina calcs

- Fixed escing out of build mode pushing menu screen

- Fixed puzzle door bug

- NPC idle flavor anims enabled

- Adjusted axe secondary damages

- Campfire deconstruction can be done more freely

- Repopulated the correct dig spot for 'Digging Up Dirt' to solve a related issue

- Added detection for blocking tombstone spawning in unreachable places for open-world levels

- You can revive dead partner by sleeping

- Danger zone effects are reset if player revivable corpse is moved out of the zone

- Revamped some Ananke spire and pylon areas with problematic construction

- Buried treasures require slightly less accuracy to hit the right spot

- Fixed teleport effect sometimes missing

- Stuck spot/hole/terrain fixes

- Fixed building collapser bugs

- Light ray fix

- Fixed crash on controller disconnect

- Fixed local coop join bug

- Lots of optimizations

Patch 0.8.5 · DYSPLACED patch notes · SteamPeaks