DYSPLACED · preview, staging, public · first seen
- Hoe secondary creating multiple plots at once (skill gated)
- Seed bag multiplant option (behind skill)
- Stamina costs reduced for dodge and jump in combat and some tweaks in stamina calcs
- Fixed escing out of build mode pushing menu screen
- Fixed puzzle door bug
- NPC idle flavor anims enabled
- Adjusted axe secondary damages
- Campfire deconstruction can be done more freely
- Repopulated the correct dig spot for 'Digging Up Dirt' to solve a related issue
- Added detection for blocking tombstone spawning in unreachable places for open-world levels
- You can revive dead partner by sleeping
- Danger zone effects are reset if player revivable corpse is moved out of the zone
- Revamped some Ananke spire and pylon areas with problematic construction
- Buried treasures require slightly less accuracy to hit the right spot
- Fixed teleport effect sometimes missing
- Stuck spot/hole/terrain fixes
- Fixed building collapser bugs
- Light ray fix
- Fixed crash on controller disconnect
- Fixed local coop join bug
- Lots of optimizations
| Depot | New manifest | Previous manifest |
|---|---|---|
| 2430391 | 2865697790526146544 | 1565023482733383404 |