Update Notes

1WEEK · published

Bug Fixes

  • Correction to the music player, which sometimes jumped from music to music without ending correctly.
  • Clay Tile Rule fix.
  • Correction to the occlusion system for clay tiles.
  • Hunger and thirst no longer result in immediate death, now being in a state of 100% hungry or thirsty will start to progressively lower your health until death.
  • Fixed the persistence in the save system of the amount of minerals and water that a pot can contain, throughout your entire game.
  • Fixed the death menu to work with keyboard and mouse or controller.
  • Adjustments in the user interface to avoid overlapping information.
  • Fixed procedural generation engine, in some cases generating a map without the balloon.