Hi folks! Today's update is just a small bugfix patch to address a few issues reported over the past week.
Notable fixes:
- Fixed a multi-threading timing bug between texture garbage collection and MMO logo generation.
- Fixed a potential issue when a player was doing a quest, got distracted by combat, and then tried to return to doing their quest, if that quest had been destroyed while the combat was going on.
- Fixed pathfinding data for the Volcanic Market Stall model (which was resulting in players sometimes walking straight through the middle of the model)
...and a couple other minor bugfixes!
As always, huge thanks go to everyone who submitted bug reports or crash reports!
-T