Three Kingdoms: Yi — Early Access Live · First Update (Skip Intro)

三国义 · published · build 23891743

Greetings, warlords,The game just launched, and as a one-person team I've been completely buried in crunch — pretty much passed out from exhaustion, haha. Today I finally caught my breath enough to post this first announcement. Thanks for your patience.Three Kingdoms: Yi is a 2D turn-based roguelike deckbuilder that I built entirely on my own, over two months — from design to UI, every piece by hand. Which is exactly why it isn't perfect yet, and why I want to shape it together with you.Game features:

  • Deckbuilding x general progression — thousands of talent combinations

  • Procedurally generated maps — no two runs are alike; from Yizhou to Luoyang!

  • A full Banner system — faction banners + destiny standards empower your force

  • Custom heroes & awakening — forge your own avatar

  • Persuasion — recruit any enemy general, bosses included


This update:

  • Added Skip Intro and Direct Avatar-Type Select — thanks for the feedback! No more rewatching the opening; returning players can jump straight in

  • Improved the final Destiny Boss entrance for a more intense finale

  • Made an attempt to trim the build size for lighter downloads and startup

  • Consolidated and optimized redundant code for better stability

  • Fixed first-launch issues and several known bugs


About Early Access:
A roguelike deckbuilder's depth and balance can only reach their full potential through real feedback from real players. The discussions are always open for your feedback and bug reports.If you enjoy the game, please leave a review — for a solo developer, every review means the world.The journey continues, alongside you. Thank you to every warlord who has joined.