Demo Patch 0.7.3 - Bugfixes

Batomon Showdown · published

  • Fixed an issue where if you disconnect mid-game and reload, you would lose progress or the state of the shop would be different from what it was.

  • Fixed a bug where if you disconnect or your game crashed during day 1, upon reloading the shop may be empty.

  • Fixed Mad Scientist's ability not transforming all your monsters if you disconnect or crash right as the transformation was happening.

  • Fixed unexpected behaviour when a player takes lethal damage and shields on the exact same tick. Casts that happen on the exact same tick now resolve in a set order. From first to last: shield -> damage -> apply status effects -> heal.

  • Fixed your in game display name not updating alongside your Steam name.

  • Fixed a bug that would cause the level up merge tutorial to play multiple times.

  • Fixed Zephyrex being able to gain multicast via Aerophim.

  • Aerophim's transform now also revives allies that are knocked out.

  • Aerophim transforming Rigalord's spawns no longer makes them permanent.