Patch Notes: 0.26.5.16.4

Diecast Playtest · published

it is me again

I fixed a bug with boss generation, but it introduced a major issue with losing to the boss creating a soft-lock.

Now bosses will respawn correctly after abandoning a run (and keeping the game open) and also should prevent any soft-locks from occuring when losing to a boss.

Okay I'm off to bed now! Let me know if any more come up.