Final Flavor · published
A new update! This time we bring some much needed quality-of-life improvements:
Available ingredient count to recipe slots
Dialogue events about not wasting the chance to gather ingredients
Warning that SP and food effects are lost when returning to base
A proper ending screen after beating the demo
Turn tracker during combat
Pennant design
Outpost 3D models with some extra furnishings
Dialogue events to check if participants are in the party
Timing of playing dialogue events
Action menu improperly showing in inventory during exploration
Missing control hints in inventory screen