Better Bass Blade + enemy tuning

AUDIOMECH: your music transformed · published

Thanks for the thoughtful feedback in reviews and discussion posts!

Better Bass Blade

  • increased max blade length (except in training)

  • bigger and brighter blade impact effect

  • increased knockback on dragons from blade hits (when bass is strong)

  • less inertia on directional changes while in bass blade form

Enemy Tuning

  • decreased maximum size for bass balloons. These were escaping a little too fast once the music's bass had fully inflated them.

  • increased max blade size for bass walkers

  • bass walkers will now "jump" with bass hits even more

  • decreased medium-intensity bullet speed - makes it easier to see enemy bullets moving in sync with their part of the music.

  • increased enemy bullet max lifespan

Fixes

  • some background text was reversed during gameplay

  • multimedia buttons were sometimes staying highlighted after use