Patch #5

Space Docker VR · published · build 7914380

- Added object pooling for limpets to increase performance

- Adjusted Dev Time achievement
- Adjusted "Nuclear Chase" trigger sizes
- Adjusted nuke fuse time in "Rock Lobster"

- Fixed issue where very foggy skybox was used for weekly/random levels
- Fixed nuke detonation issue required for "Rock Lobster" speedrun