Welcome to our release update! We've played NERVE again again, finding the rough edges and filing them down! Welcome to the Frantic Chaos. Welcome to the NERVE we've been working tirelessly to bring you. You are not ready...
RACE | DODGE | DIE | REPEAT
Updates
- Unique SFX added to various Traps
- Split Remittet Gate Keeper battle into more sections
- Projectile visuals now better represent their type – black or white types
- Seeker lights no longer cast shadows
- Video graphical defaults set to “Low” to ensure best performance on low end machines
- Visual revision to Desoforn Laser Barricade Trap
Bug Fixes
- Repositioned Zone Gates that were causing visual glitches when transitioning between Zones
- Added Zone Gate transition particle system to various Gates that did not have it
- Unumpuriss’ eye will no longer disappear in Unumpuriss Gate Keeper battle
- Several minor performance updates to generic Traps
- Statue Traps in World 10 Unumpuriss will now fade to camera