Iron Blight · published
This major update adds new content, improves gameplay and polish, and fixes a wide range of issues ahead of Steam Next Fest. Have fun! • Added new NPC animations to make them less jerky.
• Updated level layout.
• Added a new melee weapon: Lead Pipe.
• Added a new introduction level.
• Added new monologues.
• Added new puzzles.
• Added new food items.
• Added room based reverb settings
• Rebalanced various gameplay elements.
• Added screen shake to reload and firing animations.
• Added an additional color to the health indicator for better accuracy.
• Player arms no longer magically remove blood when using healing items.
• Fixed an issue where unrelated icons appeared on the map.
• Added basic tutorial messages for certain mechanics.
• Improved NPC pathfinding.
• Fixed an issue where a jammed bullet was ejected before the animation played.
• Added animations for firing empty guns.
• Fixed incorrect ammo box counts in the inventory.
• Fixed an issue where a certain cutscene caused the player to go out of bounds.
• Fixed the "practically infinite ammo from dropped ammo boxes" glitch.
• Save system now tracks weapon attachments.
• Save system now correctly tracks dead zombies.
• Cutscene-related objects now activate even when cutscenes are skipped.
• Fixed a glitch where blood decals projected onto the player model.
• Added dynamic muzzle flash lighting for all guns and fixed pistol muzzle flash alignment.
• You can now drop and re-equip your gun.
• Zombies can no longer attack metal doors (unintentional behavior). They will also stop attacking doors if they have line of sight to the player.
• Added backpack menus for puzzle item selection and attachment management.
and many more improvements and fixes!