Iron Blight · published
• Fixed an issue where a specific map sector wasn’t being cleared after reaching it
• Fixed an issue where some metal doors didn’t block zombies
• Fixed an issue where blood decals didn’t project onto rugs
• Fixed a navmesh bug where zombies phased through some fences
• Improved weapon and NPC animation transitions
• Made zombies a bit more aware
• Increased the flashlight flicker interval
• Added scaling to UIs that were missing it
• Added new gun sound effects