Patch v0.29.0

Oath Eternal Playtest · published

This release is a major itemization overhaul: 52 new item base types, drops and shops that respect your level, and buffs to every unique item (including a full rework of the Flame of Zerakth). It also fixes a critical bug that could overwrite existing save data, and adds quality-of-life improvements to the Controls menu and item tooltips.

HIGH-LEVEL CHANGES:

  • Reworked itemization from the ground up: added 52 new item base types, made drops and merchant stock level-appropriate, and buffed every unique item.

PLAYER CHANGES:

  • Reduced the Magic Immunity skill bonus from 5% to 4% Magic Damage Reduction per point.

ITEMIZATION:

  • Added 52 new item base types.

  • Buffed all unique items.

  • Reworked the Flame of Zerakth: it now ignites enemies within your Light Radius, grants +50% Light Radius, and its ignite damage scales with your Light Radius.

  • Item base types now drop in level-appropriate contexts.

  • Chests now guarantee a Rare item when dropping equipment. Chests may still drop non-equipment items.

  • Reduced the drop rates of silver and golden keys.

  • Reduced the Magic Damage Reduction on Attuned Barrier from 25% to 12%.

OUT OF RAID EXPERIENCE:

  • Fixed a critical bug that caused new characters to overwrite existing save data.

  • Merchants now only offer level-appropriate items in their shops.

  • Replaced the placeholder extract portal in Snowbound Approach with a purpose-built exit.

UI AND MENU SYSTEMS:

  • Added a "Reset to Defaults" option and confirmation dialogs to the Controls menu.

  • Item tooltips now display level and attribute requirements.