Patch v0.30.3

Oath Eternal Playtest · published

This patch makes active blocking the standard, introduces telegraphed unblockable attacks, reworks two Legendary shields, and improves block feedback throughout the game.

HIGH-LEVEL CHANGES:

  • Active Block is now the default and only blocking mode. Raise your shield to block incoming attacks.

  • Powerful unblockable attacks now flash red shortly before impact, rewarding careful positioning and timing.

PLAYER CHANGES:

  • The tutorial now teaches active blocking.

  • Critical Strike Chance is now capped at 100%.

  • Faster Block Recovery has been renamed to Block Speed, and its item affix range has been reduced from 20–50% to 10–25%.

ENEMIES AND COMBAT:

  • Heavy attacks from several enemies and bosses are now unblockable.

  • Attempting to block an unblockable attack now displays clear combat text.

ITEMIZATION:

  • Reworked Attuned Barrier into a high-level Dexterity/Intelligence shield that can block magical damage and provides additional Arcane Barrier.

  • Reworked Reckless Deflector into a Strength/Dexterity shield that causes you and your attacker to each take 50% of the damage from blocked melee hits.

  • Existing Attuned Barrier and Reckless Deflector items are automatically updated to their new versions.

UI AND MENU SYSTEMS:

  • Rearranged the character sheet and added Block Speed to its displayed stats.

  • Renamed Arcane Barrier to Barrier on the character sheet.

  • Removed the obsolete block mode option.

  • Renamed Direction Lock to "Lock direction during attack" in the Options menu.

ART, SOUND, AND MUSIC:

  • Added dedicated idle animations while blocking and updated block-walking animations for every player appearance.

  • Added a sound effect when raising your shield.