Patch #14 (Hot-Fix #21)

Eldara · published

🛠️ Bug Fixes & Balance

⚔️ World Bosses

  • Diamond Arrows now drop in proper stacks (100–300) from Seraphel instead of a single arrow.
  • Void Trophies (the 3 secret World Boss trophies) eased from 1-in-10,000 to 1-in-500 — they can drop, they were just extremely rare.
  • World Boss max-hit now displays the true worst case across all of a boss's attack styles, fixing multi-style bosses (e.g. Ignarath) that could hit harder than their card showed.

🔥 Skills

  • Ancient Surge now shows and applies while cremating bones.
  • Faction bonuses (e.g. Verdant Bloom) now show their real name in the skill panel's speed breakdown instead of a generic "World event".

🎯 Hunting

  • Skill-Speed Boon now lasts a full 24 hours per purchase (was 10 minutes).
  • Accepting a dungeon contract now actually runs the dungeon instead of reverting to single-monster targeting under Auto-Accept.

💍 Crafting

  • Jewelry ingot costs rebalanced down — rings and amulets required more ingots than a full set of armor.

⚡ Performance

  • Ambient background effects now pause while the game is minimised or in the background, and their blur is lighter — noticeably less CPU/GPU load and heat when idle.