☄ The Luck Meteor & the Full Hunting Board
NEW — The Luck Meteor
Once you've maxed every skill (1700 total level), a meteor is no longer wasted XP — it becomes a realm-wide luck storm instead. When one strikes, roll for an hour of boosted drop rates across the entire game:
- 75% chance → +50% drop luck
- 25% chance → +100% drop luck (the rare "Radiant Luck Meteor")
It shows as a green countdown chip under your header. Late-game farming finally has a reason to keep going.
NEW — Hide Completed toggle
The Quests, Achievements, and Upgrades panels each get a Hide completed switch in the header. Flip it on to tuck away finished quests, claimed achievements, and maxed upgrades so you only see what's left to do. Toggle it back any time — nothing's lost.
NEW CONTENT — 12 Hunting contracts
Every material-dropping monster in the realm now has a hunting contract, so grinding one for its loot banks Hunting XP, Hunting Points, and a guaranteed material cache on top of its normal drops. From the Rustbite Scavenger (Lv3) to the Crystalfang Ravager (Lv75) — logs, ores, gems, cloth, herbs, fish, all covered.
FIXES
- Collection log now counts full stacks. A drop of 100+ (arrows, etc.) credited only +1 to your collection — it now records the real amount.
- Stolen Sigil & Pickpocket's Charm tooltips now correctly show "Active" when the trinket is carried in a backpack (the bonus already worked — the label was lying).
- Malzareth's Greaves (and all armour) now show their damage increase on the refine screen, not just defence.
- The Rebirth confirmation no longer claims gathering tools are kept — they reset, and the popup now says so.
- Gear level reads the same everywhere — the Blacksmith, gear tab, and item cards all show your true refinement level in sync.
- The Hunting board is sorted by level again — no more contracts jumping around the list.
- Ammo slot's upgrade pip no longer overlaps the arrow count.