1.0.0a

Ortharion project · published

balancing

  • The player stops 50% faster.
  • Maximum jump height + 15%.
  • Sprint acceleration speed + 75%.
  • Sprint speed decreases 50% slower in the air.
  • Movement speed decreases 50% slower in air.
  • The minimum speed of movement in the air is reduced from 60% to 80%.
  • New platform in the desert as well as in the cave of the forest of the dead, make jumping puzzle easier to see and perform and sometimes avoid long detours in case of failure.

Bug fix

  • In order to avoid a collision detection bug, fall damage cannot be greater than 50% of a player's maximum health for the moment.
  • Temporary removal of 1440p resolution which is not taken into account on the current software version.
  • The rune window closes correctly with the Esc key.