All the Fixes - Playtest Patch - January 4th, 2026

RIG Riot Playtest · published · build 21380171

Hey folks, tons of fixes and improvements in this patch. More to come, so stay tuned!

Changes

- Hacking can now be sped up by defeating highlighted enemies

- Added subtitle descriptions to help explain objectives

- Bonus projectiles fired via augments should now inherit homing targets

- Part select menu is now disabled while managing Part Mods

- Focusing part mod buttons no longer switches focus to equipped part

- Updated explosion VFX to improve performance on "Low" effect quality

Balance

- Increased target reacquisition range for all launchers

- Increased size of Hydraulic Fist hitbox

- Reduced the damage of both Bazookas

Note: Original damage numbers didn't really take into account the large area bazookas deal damage in. These weapons are still very strong but should hopefully feel more in-line with other heavy weapons now in terms of performance

- Reduced base shield durability

Bug Fixes

- Fixed focused part not being unequipped from your RIG upon changing categories in the parts menu

- Fixed melee bonus projectiles dealing no damage

- Fixed shield bonus projectiles not dealing damage based on damage blocked

- Fixed a certain settlement upgrade appearing as "Button Text"

- Fixed the player being able to switch which upgrade is focused while selecting a weapon augment

- Fixed upgrade selection validation breaking when clicking an invalid slot for a weapon

- Adjusted Bandit Fort hotspot spawns to keep Heavy Tank from spawning stuck

- Fixed Heavy Tank health bar appearing without a label