Update 0.1.4.4

Gameplay / Game Mechanics

  • Adjustment of DrivingKill logic (AI no longer gets up if dead)
  • Adjustment of AI loading logic
  • Adjustment of FallDamage for both AI and player
  • Starting inventory for player removed (leftover from testing)
  • Pressing "B" adds a suppressor to StenMK2 (in future versions this will only be possible at a workbench)
  • If NPC is hit by a tank shot or grenade, its inventory can no longer be examined
  • CheatMenu – created a cheat menu for easier testing (accessible from ingame menu via ESC or P key)

Bug Fixes

  • Fixed inability to interact with inventory after pressing "TAB"
  • Fixed player death reaction (ingame menu now activates properly)
  • Fixed double loading of NPCs
  • Disabled player interaction with water (was causing engine crashes)
  • Fixed bad collisions on Kübelwagen

Graphics and Optimization

  • Adjusted lighting in TankDestroy and MainBase maps
  • Baked texture for the entire Kübelwagen model
  • Removed World Director (conflicted with World Partition)

Systems and Technology

  • Enabled NVIDIA DLSS 3 / Reflex / Frame Generation
  • Enabled AMD FSR 3
  • Added music event control to Cutscene Manage
Update 0.1.4.4 · Unknown Operations : The Habitus Demo patch notes · SteamPeaks