Gameplay

  • Changed map activation when assigning an objective.

  • Added a reset for the Hold Breath function whenever aiming is deactivated. It is no longer necessary to press Shift twice to hold your breath again.

  • Added weapon switching using the mouse wheel.

  • Adjusted the grenade position when held in hand.

  • Fixed incorrect icon activation for objects held in hand.

Systems

  • Fixed duplicate Enhanced Input actions that were blocking mouse wheel weapon switching.

Assets & Data

  • Added new axe animations: equip, unequip, and attack.

  • Added a new tutorial image to the shooting range.