2026.02.03 Fix patch

深狱 · published · build 21762568

New Features/Adjustments

  1. The in-level story dialogue on the left has been updated to manual playback mode; left-click the mouse to proceed to the next line of dialogue.

  2. Audio effects no longer accumulate when the game window is inactive, and will not play in a burst when switching back to the active window.

  3. Replaced the art assets of the Forged Cannon, and added new idle and attack animations for it.

    Revised the ballistic type of the Forged Cannon to 2-tile line attack.

  4. Adjusted the rendering order of props in the top-down view to prevent them from being obscured by units.

  5. Added attitude prompts for neutral units, which will display when hovering the mouse over the unit:

    • Friendly: Attacks enemy units only

    • Retaliatory: Attacks allied units only after taking damage

    • Hostile: Attacks all units indiscriminately

  6. Increased the delay time for subsequent events after skill resolution (e.g., collapse, falling boulders, terrain transformation, etc.) to avoid visual and logical glitches.

  7. Events and dialogue can now be triggered correctly after reaching the target location via the Leap skill.

  8. Streamlined the option entries in the settings menu for tutorial levels.

Bug Fixes

  1. Fixed an issue where the Forged Workshop of Tungsten Steel failed to summon units correctly.

  2. Fixed an issue where the Acidification of the Wastewater Terrain was inoperative.

  3. Fixed incorrect playback of the shapeshift animation for Aberration.

  4. Fixed an issue where kill target indicators persisted after region switching.

  5. Fixed misaligned damage popups for props.

Pending Issues

  1. Optimize the interface of the new save system.

  2. Add the missing unit tech trees.

  3. Introduce new main quest levels.

  4. Optimize UI interaction and quality-of-life features.