Dee-6: Dice Defenders · published

Added:
- added the ability to copy/paste/exchange codes for assembling Frankenstein ships
- added pilots' remarks when sending on missions
- the boss Hive now shows an increase in its damage when activating modules (now it is more obvious how Hive calculates it)
Bug fixes:
- fixed the threat scanner in daily missions when the score goal is reached and threats will no longer appear
- when opening a container with a room module, sometimes the light for the signatures of the wire colors was on, but there were no signatures themselves
- the hint did not remind the player if he forgot to shoot the vipers
- procedural threats that were healed by assigning certain types of dice erroneously did not have their own dice to attack
- the Ascetic threat did not mistakenly block the operation of the “biotic laboratory” and “shield regenerator” modules
- "Oracle", dice ban threats, and "Lesser Evil" did not interact correctly with each other
- the prediction of defeat due to loss of crew did not take into account the “biotic laboratory” module (which in fact does not allow you to lose in this way)
- The Scout did not take into account damage from triggering Asteroids, as well as any other damage that the player could inflict on the ship when distributing his dice
- fixed a bug that reset ship's shield color to standard
- container traders could offer the player a container for which he did not have enough coins, and this purchase would lead to a minus in coins
- added missing text in the window with merchants
- if the player unlocked a new ship, having completed all the achievements of the previous one, and then lost and pressed restart, an erroneous restart occurred on the new unlocked ship
- ship start in the main menu has been made smoother
- added some missing sounds to the menu
Balance changes:
- reduced the number of random threats that ignore shields
Other changes:
- ion storm now rotates
- the star now has a glow animation
- the Halloween cat has been repaired
- added entries to the Recruiter's journal
- the grid at the beginning of the battle no longer covers the player’s ship