Path 1.0.3

D.R.A.F.​T. VR · published

  • Fixed a performance issue where older frames could take priority over newer frames, causing tracking stutters.

  • Improved the SteamVR calibration process

  • Improved CPU utilization. Overall CPU usage may be slightly higher, but processing is now more efficient and consistent.

  • Fixed an issue that caused dual-Kinect alignment to fail on some setups.