Update notes for v1.10

major update

Headbangers in Holiday Hell · published · build 7818227

Happy 1st birthday, Banger Dude!

It's been a long year since Headbangers in Holiday Hell was first released, but we're not quite done yet.

In this anniversary update we've concentred on backstory. Every good game needs a damsel in distress, so we've added members of Reign of Fury as NPCs and it's players job to save their gig that Santa is trying to sabotage.

  • Added first level story animation
  • Added enemies straight at the start to get player straight into the action
  • Added final boss fight story animation
  • Completely overhauled final boss level design and props to fit with story
  • Adjusted final boss Santa hitbox size
  • Explosions like car wrecks, bomber, fireworks and flamethrower now spawn burning and smoking animation
  • Exploded vehicles are now permanent and will still block player and enemy movement, but can be shot over
  • Updated water gun projectile graphics to be more distinguishable from enemy projectiles
  • Updated water gun particle effects
  • Bomber inventory dropped bombs now always angle depending on where the smoke signal was thrown
  • Updated enemy blood particle effect
  • Added blood particles when player is hit
  • Added blood, impact and sound effects to enemy corpses bouncing off the floor
  • Added Christmas lights prop to residential levels
  • Various smaller behind the scenes changes and fixes to get game code ready for next set of gameplay improvements