Happy 1st birthday, Banger Dude!
It's been a long year since Headbangers in Holiday Hell was first released, but we're not quite done yet.
In this anniversary update we've concentred on backstory. Every good game needs a damsel in distress, so we've added members of Reign of Fury as NPCs and it's players job to save their gig that Santa is trying to sabotage.
- Added first level story animation
- Added enemies straight at the start to get player straight into the action
- Added final boss fight story animation
- Completely overhauled final boss level design and props to fit with story
- Adjusted final boss Santa hitbox size
- Explosions like car wrecks, bomber, fireworks and flamethrower now spawn burning and smoking animation
- Exploded vehicles are now permanent and will still block player and enemy movement, but can be shot over
- Updated water gun projectile graphics to be more distinguishable from enemy projectiles
- Updated water gun particle effects
- Bomber inventory dropped bombs now always angle depending on where the smoke signal was thrown
- Updated enemy blood particle effect
- Added blood particles when player is hit
- Added blood, impact and sound effects to enemy corpses bouncing off the floor
- Added Christmas lights prop to residential levels
- Various smaller behind the scenes changes and fixes to get game code ready for next set of gameplay improvements
