Added "Continue Playing" option after winning a mission, allowing continuation of the game in the current mission - Option available only in the full version.
Slightly shortened the duration of opening/closing the player mode selection window.
Gameplay Balance
Upgrades
Town Hall Upgrade
Increased durability points: 50 => 80
Better Health
Food cost: 200/200/300/370 => 200/250/300/350
Better Tools
For units - Increased resource gathering speed: 5%/10%/20% => 10%/20%/35%
Gold cost: 0/10/30 => 0/25/50
Special Actions
Feast
Duration: 1:00 => 1:30
Speed Up Berry Farm Production
Duration: 1:00 => 2:00
Bug Fixes
Fixed: Arrows could embed themselves in the player's sword.
Fixed: Player's arrows could embed themselves in the bodies of allied units.
Fixed an issue that sometimes occurred when a unit changed its attack target, which was the player.
Fixed an issue that sometimes occurred when the opponent destroyed an observation/guard tower.
Fixed: Workers could sometimes freeze while cutting down a tree.
Fixed: The icon of a unit on the tower did not update.
Fixed: Interruptions could occur during resource gathering.
Fixed: Towers sometimes did not mark the enemy group.
Fixed: Upon detecting an enemy, the information window always briefly appeared in the center of the screen.
Fixed: If a special action was initiated in one type of building, it could not be initiated in another building.
Fixed: The towers did not shoot at units from enemy camps.
Patch 0.5.3 · Dangerous Land patch notes · SteamPeaks