Solar Nations 2 · published · build 23374956
Hello everyone today I have some changes for the experimental branch. They are mostly bug fixes, but there are some other things.
Colonization is now a set population (10k) with slight alterations from policies
New colonial policy for some bonuses in colonization
Fixed 2025 world wonders not being there
Added some more factories and buildings to various countries in 2025
Revised some reform and border inaccuracies in 2025
Lost units will now temporarily reduce the capacities they were composed of
More tooltips
Outliner UI changes
Bug fixes