Build 0.0.6.5 Is Uploaded

Dissolution · published

Hello everyone,

My apologies for not posting news reports about the last couple patches, I was just so busy I forgot. Anyhow, the latest and greatest build is here, and while I may only have written down half the things I changed, it's still a decently long list. Check it out below!

-Tweaked the map layout.

-Attempted a fix for zombie players again, lemme know if this one does it.

-Bloody bullet hole decals are now removed from you when you respawn.

-Reduced spawn time by 5 seconds.

-Removed the "drawing your weapon animation" on respawn, to help with spawncamping issues.

-Added in a TK penalty system that adds 15 seconds to your spawn time for each team kill.

-Tried to make it harder to depressurize the whole station, hopefully the airlocks work better now.

-Added a text chat warning that lets players know they're attacking a friendly player.

-The end game functionality should now work (mostly) properly, except that it will boot all players from the game when it resets the map. The plus side is you shouldn't have to start a new lobby every time.

-Added a score board in that you can access by holding F1. Currently the score system doesn't work, but you can at least see what the current teams are like.

-Fixed a bug where you can spam the zoom key and zoom in as much as you want.

-Reduced environmental reflections a lot, I think they were too intense

-Doubled the mag sized of the Scorpion from 10 to 20 and decreased recoil by 40% to try and make it more useful.

Cheers!