Build 0.0.6.9 Is Uploading!

Dissolution · published

Hello everyone, I've got the latest and greatest patch for ya'll! We've tried to address some of the biggest issues plaguing players. Our plan is to spend another week or two ironing out kinks as best we can, then we're gonna move on to developing a PVE mode that can be played solo or with a small group. This is to help get people into some action even with our currently small playerbase. Check out the changelog below!

-Fixed a bug where if you entered a booth in the shooting range you wouldn't be able to discharge weapons until you exited and rejoined the game.

-Added a much requested and needed feature, you can now change your team in the respawn menu.

-Improved the autobalance system to a new case-by-case basis that should ensure that teams stay more fairly balanced and prevent situations of 2 v 0 happening again.

-Attempted fixing a bug where players would sometimes join a game, then be booted back to the main menu before they could even spawn.

-Bringing the main menu up when you were at the spawn screen used to leave you stuck and unable to interace with the spawn screen, this is now fixed.

-Removed the ability to jump and aim down the sights at the same time, this should reduce some of the Unreal Tournament style combat tactics.

-Enabled developer mode for the build so that players can see debug messages and FPS counter, play LAN, etc.

-Slightly reduce the VEC-45 fire rate and damage by about 8%

-Fixed several areas in the map where you could see through into space.

-Allowed players to go into the shooting range but made it so you can actually get out of the shooting lanes now.