Dissolution · published
Hello everyone, welcome to 2019 and the latest build of Dissolution. Check out the change log below for all the details! Have a great new year.
-Changed it so that if a team has no capture points they lose 25 points for tick so the game ends quickly.
-You can no longer use you shield when you're dead.
-Killing an enemy now subtracts a point from their score.
-Fixed a typo in the main menu.
-Muzzle flashes are now attached to the muzzle of a gun instead of being detached. Not particularly realistic, but looks better, particularly if you have high latency.
-Applied character limits to the player name tags so that you can't have more than 15 characters displayed (RIP Shara).
-Reworked all the muzzle flashes to be much more realistic and less annoying.
-Tried to fix a bug where fall damage would count as TK damage to your team mates.
-Attempted a fix for a bug where you could "surf" on grenades.
-Changed the zoom levels of the origin to be significantly less zoomed in.
-Increased the damage of the MGL-62 by 30%, no longer will you survive direct impacts.
-Set the round limit for the M1911 back down to 7.
-Fixed a bug where reloading the P1 pistol in a vacuum made some sound.