Dissolution · published
Hello everyone, I know it's been a while since the last update, but we've been busy at work hunting down a few of the biggest bugs and also most importantly, adding a new PvE gameplay mode in where players battle against AI drones. This mode is still a work in progress and can be activated by clicking the Mode select button in the middle of the lobby screen before you create a lobby. A better system and new map will be coming soon. For the full change log, see below!
-Added a new game mode where you have to capture the ship back from AI drones. It's still a work in progress and I'm sure there will be bugs, also the AI are not very smart. However, it should allow players to have fun even if there is only 1 or 2 other players online.
-Attempted yet another fix with the bug that kicks you out of a server as soon as you join. Let me know if you guys see it any more. If it happens you should now spawn in the hangar and get a debug message, please lemme know what it says.
-Greatly increased the core damage of the grenade launcher and increased the explosion radius by 1 meter, also made the grenades 60% faster.
-Fixed a bug where if you died while aiming down the sights in third person, you got stuck in some glitchy helmet cam looking mode on respawn.
-You probably can't stand on fans anymore, sorry Shara.
-Greatly decreased the amount of bloom and screen distortion caused by the pain post process effect, slightly increased the bloom effect for the suppressed effect.
-Fixed a few bugs with areas you could clip through and troll people.
-Fixed a bug where you could continue firing an automatic rifle while sprinting.