Update EA0.1.5.1 - Dumper trailer & deformation!

Machine World 2 · published

Greetings,

First things first: I want to thank all of you who have provided feedback to us. This is really invaluable to us and helps us improve the game while in Early Access. Thank you!

Now, on to the update - which again is released first into the iterative beta branch!* We expect it to be the default build sometime tomorrow.

During the last few days we have been focusing on improving deformation and ground material handling in general.

Basically, due to an obscure bug the entire ground deformation system was not entirely performing as intended: dropped material would not level off properly and at some points the dropped dirt could be too spiky, or too flat.
This is now fixed so whenever you dig or dump material, it will always "flow" if it exceeds around 35-40 degrees. We will tune this, and will also be able to have different max angles for various material types in the future.

We have also fixed a visual issue where the dirt particles would continue falling through things. They now die when they hit a surface or object.

Last but not least, the dumper trailer now performs as intended. Material will not fall off unexpectedly and if the latch is unlocked, it will flow out at a controllable pace. (If the latch is locked, it will stay put even at larger angles.)

As always, please let us know if you have any feedback or requests.

Best regards,
Daniel

* The iterative branch and this update is accessed by going into game properties in Steam. Right-click Machine World 2, select properties, go to the beta tab and opt in to the branch called "iterative". Then you are on the bleeding edge and get all our dev updates as they are built!