Idyll Isle 1.0.5.6 Patch Notes

Idyll Isle · published · build 24340971

Highlights: Rice unlocks earlier at the farmer echo finale—fixing the pacing bottleneck from rice unlocking too late for kitchen/voyage needs; livestock daily feed now pauses ageing while fed with longer intervals to reduce micromanagement; Present FPS throttling eases transparent-window stutter on Windows; stored buildings keep upgrade levels when re-placed. Also adds filtering-basin Clams, Agriculture crop tabs, tutorial fixes, and recipe/balance tweaks.

New Content

  • Fishing · Filtering Basin · Clam: Repaired filtering basins passively produce Clams; fish merchant stocks Clams as a protein-feed fallback (not a fishing catch).
  • Agriculture · Rice: Rice unlocks after the farmer echo finale (yellow bell pepper ×50)—grow on advanced farmland; yields rice for kitchen and voyages, plus 10 rice starter reward. Find it under the Finale tab.
  • Agriculture · Categories: Crops grouped into Basic / Finale / Advanced SubTabs; tutorial auto-switches to the target crop's tab.
  • Quest Step into Advanced Farming: After unlocking advanced farmland, unlock and harvest rice and asparagus 5 times each (blocked in DEMO).

Gameplay Improvements

  • Rice pacing: Fixes the pacing bottleneck from rice unlocking too late—finale now unlocks rice planting for kitchen/voyage needs.
  • Livestock · Ageing & upkeep: Ageing pauses while fed; unfed, animals age at half wild speed. Feed intervals about 75 / 90 minutes per serving (was ~6–8 minutes).
  • Livestock · Shortage alerts: Global push notification when pen animals need feed but stock runs out (same feed type won't spam within 5 minutes).
  • Agriculture · Tooltips: Removed level and water/sec; sell price shown below cost.
  • Buildings · Store state: Store to inventory, then re-place—upgrade levels preserved (FIFO for same type).
  • Performance · Present throttling: 60fps focused, 30fps minimized; unfocused but visible stays 60fps.

Bug Fixes

  • Tutorial · Royce sell grain: Fixed first_time_tutorial / trade_tutorial step adding wheat to simple trading wrongly switching to Agriculture (closing merchant UI) and soft-locking—only plant/replace steps enable category alignment; merchant UI reopen fallback added.
  • Tutorial · Resume: Fixed Agriculture tutorial resume after load not switching to the target crop category.
  • Save · Migration: Old saves with asparagus unlocked auto-convert harvest progress to rice after the prerequisite change.
  • Agriculture · Tooltip sell price: Fixed missing display when sell price is a float in config.

Balance

  • Farmer Echo Stele: Chapters 4–6 use mid-tier basic crops; finale submits yellow bell pepper ×50 to unlock rice; coin gate 8000→3500.
  • Crop Chain: Asparagus now requires 230 rice harvests (was yellow bell pepper); advanced crops after rice shift one level later.
  • Cooking · Protein feed: Smelt ×2Clam ×1.
  • Cooking · Fish rice bowl: Bluegill ×2Smelt ×2; sell price 330→376.
  • Filtering Basin: Algae 76%→61%; Clam 15% added.
Idyll Isle 1.0.5.6 Patch Notes · Idyll Isle patch notes · SteamPeaks