A Shop has opened on the overworld, run by the Chaos Witch at her card table — buy food to heal the whole party, a Dungeon Map that reveals floor plans party-wide, or Fate's Bane
Fate's Bane — a stackable die that re-deals a Trainer or Gem Forge offer via a new Shuffle button, guaranteed to show you something different
Everything your party holds now shows in one badge column, on the battle HUD and the overworld map, with hover tooltips
Options panel on the menu — Allow Telemetry and an Unlock All Abilities toggle for playtesters
Shove and throw previews now show the exact damage of every outcome — collisions, wall slams, hazard landings, and multi-target pile-ups
Changed
Caltrops now stop anything thrown or shoved across them — the victim lands on the spikes instead of sliding past
The Tarot Reader, Trainer, and Gem Forge all deal from the same card table now: the deck rises in after the greeting, shuffles, and deals
The Trainer and Gem Forge have all-new dialogue, and on repeat visits they'll recount the story of your run so far
Trainer and Gem Forge cards are priced in gems again
Your first stretch of road now coin-flips between the Chaos Witch and other encounters instead of always offering the shop
Character select: Warrior and Wrestler lead the roster, the opening pile deals from screen center, and co-op matches the single-player card motion
Updated item, point-of-interest, and shop artwork
Fixed
The chain prompt now appears when dropping an enemy onto caltrops scores the kill
Mixed Japanese/English text wraps correctly
NPC dialogue fades out smoothly instead of snapping away