The game is live and here's an update!
Core Gameplay:
- There has been updates to the boats density when the boat is at a specific depth in the water.
- When the boat is at this depth, it will stay at that depth and no longer floats to the surface.
- This is also the same depth that triggers the headlights to turn on.
- 9s Boost is now pink. Red is used more for hazards and direction banners.
- Added red track buoys to help show the track width. Also they float!
- More work has been done to race time calculations. Still more to come.
- The beginnings of the GP point system are working now. This is how to calculate what place the player starts in against the AI. More to come.
- Both Melancholy City and Sunny Valley Coast track designs have changed.
Visuals:
- Checkpoint corners now blink to help them stand out more.
- Updates to underwater visuals like water clarity in lakes and ponds.
- Water performance update.
Bugs:
- Fixed invisible collision bug most notably on Open Ocean. This clears up the issue on all maps.
- Fixed a buoyancy/water density bug with diving and rising. You can now dive and rise at the same velocity.
Side Notes:
- Audio bug updates where some sounds couldn't be heard or would cut out.
- Regions still need to be updated so some text may not be translated.
Dev Comments:
- Feel free to join us in Discord!
Fresh Bread Games