Patch #3 — Combat feel update

BLEEDING Playtest · published · build 22821146

Hi! Thank you all for 1k wishes

We’ve been working on making combat feel better and reducing frustration during deaths.

Last Breath gives you a short recovery window instead of a hard fail, alongside improvements to feedback, enemy reactions, and overall clarity.

Patch note #3:


  • Added Last Breath feature (includes time slowdown effect)

  • Introduced new shotgun animations and VFX

  • Improved shield enemy behavior

  • Fixed booster deactivation SFX

  • Updated bot voice lines

  • Improved shotgun enemy animations and added hit reactions (please tell us if it feels better or not)

  • Added additional Steam links across UI screens

  • Disabled flash hit VFX from the player camera