Ardent: Rise Playtest · published
-NPCs and Dialogue Systems are now in the game! You can talk with Reve Ashgaithe and Eastlocke Guard Keldrath, as they and Eastlocke Guard Tennyso have recently escaped from the Sel’jins bandits. The dialogue system is extensible, can store decision state, offers “Lore” and “Quest” response types and provides the two available quests that were previously made available on zone in.
-Quests now have a UI visual indicator when accepted or completed and the NPCs that provide and complete quests have a visible marker above their heads in the game world.
-Enemies now despawn after being looted