Massive Demo Update!

major update

Mercy Incore · published

What's new:Character

  • Improved overall responsiveness of movement and inputs

  • Added animation canceling for fighting game fans, along with an improved input buffer


Combat Flow

  • Completely reworked sword moveset — now more aggressive and slasher-focused

  • Time Stomp is now available on all weapons

  • Blocking has been removed (let’s be honest, it was boring)

  • Dodge added — it can even pass through enemies

  • Jump and Launch reworked (moves and feel)

  • Increased impact and feedback on hits on player, drain feel imroved

  • Added feedback when fuel runs out (sparks from the turbine and a red-glowing weapon)

  • Introduced hidden mechanics for attentive players — backstab and fatalities


Lore & Events

  • The final stone boss has been buffed — I still haven’t seen players truly struggle against it

  • Added an additional secret boss — be warned, it will test all your skills
    (you might want to search the upper levels…)

  • Lore is now spread more evenly across the quarry

    • Less talking

    • More environmental storytelling and connected events


Level & QoL

  • Minor navigation improvements

  • General quality-of-life updates

  • Added more destructible objects — because it just feels good to smash things